Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Component:Consumable

This component allows the item to be consumed by users.


Consumable allows an item to be consumed by bringing it to the avatar's mouth. It was introduced in build 2026.4.1.11

Component image 
Consumable component as seen in the Scene Inspector

Consumable Allows the item to be consumed by users.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
MustBeHolding Bool Only allow component to be triggered when held. Needs to be paired by a grabbable in the same slot.
CanFeedToOthers Bool
OverrideReferencePoint Slot
Radius Float
StartHysteresis Float
CurrentStageIndex Int
IsBeingConsumed raw output of Bool
HasBeenFullyConsumed raw output of Bool
CurrentlyConsumingUser direct UserRef
DestroyOnConsumed Bool
OnAnyStageConsumed list of Action
OnFullyConsumed list of Action
Stages list of Consumable.Stage
_waitingForReset Bool

Stage

Fields
Name Type Description
ConsumeTime Float
OverrideReferencePoint Slot
KeepConsumeProgressOnPause Bool
WaitForResetBeforeStart Bool
IsBeingConsumed raw output of Bool
HasBeenConsumed raw output of Bool
IsStageActive raw output of Bool
ConsumedByUser direct UserRef
NormalizedConsumeProgress Float
StageActiveDrive field drive of Bool
OnStageConsumed list of Action

Sync Delegates

Triggers
Method Name Method type and Arguments. Is the method hidden? Description
Visualize:ButtonEventHandler ButtonEventHandler Visualizes the data for this component.

Usage

Examples

See Also