Component:CylindricalDistanceHapticFilter
From Resonite Wiki
More actions
Component image 
Cylindrical Distance Haptic Filter component as seen in the Scene Inspector

The CylindricalDistanceHapticFilter component filters haptic device influences multiplicatively depending on their position within a range of 2 cylinders. One being an inner and one being an outer. Both of them are invisible though. This component works when used with a Component:HapticVolume.
This works as part of the game's robust Haptics system.
Fields
| Name | Type | Description |
|---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
StartRadius
|
Float | The starting radius of the intensity gradient based on distance from the cylinders center line from end to end. |
EndRadius
|
Float | The ending radius of the intensity gradient based on distance from the cylinders center line from end to end. |
StartRadiusIntensity
|
Float | The starting intensity of the intensity gradient based on distance from the cylinders center line from end to end. |
EndRadiusIntensity
|
Float | The ending intensity of the intensity gradient based on distance from the cylinders center line from end to end. |
RadiusPower
|
Float | The amplification of the intensity gradient based on distance from the cylinders center line from end to end. |
StartAxisOffset
|
Float | Used to define the distance from the cylinder end cap to start the intensity gradient. |
EndAxisOffset
|
Float | Used to define the distance from the cylinder end cap to end the intensity gradient. |
StartAxisIntensity
|
Float | The starting intensity value for the intensity gradient based on the distance to the cylinder cap. |
EndAxisIntensity
|
Float | The ending intensity value for the intensity gradient based on the distance to the cylinder cap. |
AxisPower
|
Float | How much to amplify the intensity of the intensity gradient based on the distance to the cylinder cap. |
Usage
Attach to a slot with a valid and working Component:HapticVolume to add to the list of multiplicative haptic filters.
Examples
This article or section is a stub. You can help the Resonite wiki by expanding it.