Debug Direction Cubemap component as seen in the Scene Inspector
The Debug Direction Cubemap component allows for diagnosing which direction in the sky a part of a cubemap points to. This component was probably made to diagnose issues during testing for cubemaps between Unity engine and FrooxEngine and was left for users to test with.
If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes.