Component:DebugQuadMeshRenderer

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Component image 
Debug Quad Mesh Renderer component as seen in the Scene Inspector

The DebugQuadMeshRenderer component renders particles via a Component:QuadArrayMesh.

This component is part of the Photon Dust system made by Frooxius.

This game element is a debug item. Elements like this may be removed at any time without warning, and creations should not rely on it.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
Material Material The material to use for the mesh.

Usage

Attach to a slot, add to the renderer slot in a Component:ParticleSystem, and adjust the values to make the desired effect from this component.

Examples

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See Also