Component:DebugSettings

From Resonite Wiki
Component image 
DebugSettings component as seen in the Scene Inspector


The DebugSettings component is a component updated during Resonite updates to contain bleeding edge settings for the game.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
DebugInputBindings Bool Whether to display the user's controller inputs on their hands in userspace.

Usage

Examples

See Also