Component image File:FingerPosePresetComponent.pngFinger Pose Preset component as seen in the Scene Inspector
The FingerPosePreset component is itself a IFingerPoseSourceComponent type component that it's finger pose data is determined by the preset selected in PresetPose
.
For more information on finger pose sources, please see Finger Posing System.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
PresetPose
|
FingerPosePreset.Preset | The Finger pose data this component's finger pose data should be. |
Preset
Name | Value | Description |
---|---|---|
Idle
|
0 | Hand in idle position, open relaxed. |
Fist
|
1 | hand balled into a fist. |
Point
|
2 | hand making a pointing gesture. |
Usage
Select a Preset for PresetPose
. This component can now be used as a IFingerPoseSourceComponent in other components that mix or use such data.