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Float 2Driver component as seen in the Scene Inspector
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The Float2Driver component can be used to drive a foat2 value, based on an X and a Y value.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
X
|
direct RelayRef`1<Sync`1<Float>> | The field that holds the X value for the float2. If null, the X component of the float2 will be 0. |
Y
|
direct RelayRef`1<Sync`1<Float>> | The field that holds the Y value for the float2. If null, the Y component of the float2 will be 0. |
Target
|
field drive of Float2 | The field that is driven to the constructed float2. |