Component:HapticPointData

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Component image 
File:HapticPointDataComponent.png
Haptic Point Data component as seen in the Scene Inspector

The HapticPointData component gets data about a haptics device on a particular user.

This works as part of the game's robust Haptics system.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
Index Int The device index to get info on.
User direct UserRef The user to get a device of Index from.
Force Float The device's perceived force.
Temperature Float The device's perceived temperature.
Pain Float The device's perceived pain.
Vibration Float The device's perceived Vibration.
TotalActivationIntensity Float The total activation intensity of the haptic's device.

Usage

Attach to a slot and provide a User for this component to start giving values.

Examples

Can be used to create a custom indicator for haptics, or to drive protoflux for haptics.

See Also