Haptic Point Sampler component as seen in the Scene Inspector
The HapticPointSampler component acts as the receiver of haptics events and the in game world point for a haptics device recognized by the Resonite Haptics system.
This works as part of the game's robust Haptics system.
The haptics device by index on SamplingUser's input interface to send haptics sampled from this device to.
Usage
Automatically generated by the game. If you need one for an arbitrary device or to send via web socket or OSC, see Virtual Haptic Point Sampler component.
Examples
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