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Component:ImpactTimeHapticFilter
The ImpactTimeHapticFilter component is a haptics filter mainly for Component:HapticVolumes change their intensity based on how long the user's hand has been inside of the affecting area.
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Impact Time Haptic Filter component as seen in the Scene Inspector
The ImpactTimeHapticFilter component is a haptics filter mainly for Component:HapticVolumes change their intensity based on how long the user's hand has been inside of the affecting area.
This works as part of the game's robust Haptics system.