Component image 
Mockup Mouth Tracking Source component as seen in the Scene Inspector

The MockupMouthTrackingSource component can be used to simulate the tracking data of a tracking device and be applied to any field that takes a IMouthTrackingSourceComponent.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Jaw
|
Float3 | The jaw position from rest. |
JawOpen
|
Float | The jaw openess. |
Tongue
|
Float3 | The tongue position. |
TongueRoll
|
Float | The tongue roll into a burrito shape. |
LipUpperLeftRaise
|
Float | The upper left lip raise amount. |
LipUpperRightRaise
|
Float | The upper right lip raise amount. |
LipLowerLeftRaise
|
Float | The lower left lip raise amount. |
LipLowerRightRaise
|
Float | The lower right lip raise amount. |
LipUpperHorizontal
|
Float | The shift side to side of the upper lip. |
LipLowerHorizontal
|
Float | The shift side to side of the lower lip. (negative to positive 1) |
MouthLeftSmileFrown
|
Float | The left frown/smile amount. (negative to positive 1) |
MouthRightSmileFrown
|
Float | The right frown/smile amount. (negative to positive 1) |
MouthLeftDimple
|
Float | push the area closest to the corners of the lips inwards on the left. |
MouthRightDimple
|
Float | push the area closest to the corners of the lips inwards on the right. |
MouthPoutLeft
|
Float | The mouth kissy amount on the left. |
MouthPoutRight
|
Float | The mouth kissy amount on the right. |
LipTopLeftOverturn
|
Float | The amount The top lip is flipping upwards on the left. |
LipTopRightOverturn
|
Float | The amount The top lip is flipping upwards on the right. |
LipBottomLeftOverturn
|
Float | The amount The top lip is flipping upwards |
LipBottomRightOverturn
|
Float | how much the bottom right side of the lips is pushing outwards like duck lips. |
LipTopLeftOverUnder
|
Float | The amount the top lip is going down to cover the bottom lip. |
LipTopRightOverUnder
|
Float | How much the bottom right part of the lips is going behind the top right lip. |
LipBottomLeftOverUnder
|
Float | The amount the bottom lip is going up to cover the top lip left. |
LipBottomRightOverUnder
|
Float | The amount the bottom lip is going up to cover the top lip right. |
LipLeftStretchTighten
|
Float | The amount the left side of the lips are pulling towards the outside. |
LipRightStretchTighten
|
Float | The amount the right side of the lips are pulling towards the outside. |
LipsLeftPress
|
Float | The amount the left side of the lips are pulling towards the inside. |
LipsRightPress
|
Float | The amount the right side of the lips are pulling towards the inside. |
CheekLeftPuffSuck
|
Float | The amount the left cheek is sucking inwards or being puffed out. (negative to positive 1) |
CheekRightPuffSuck
|
Float | The amount the right cheek is sucking inwards or being puffed out. (negative to positive 1) |
CheekLeftRaise
|
Float | How much the cheek area of the left side of the face is being pushed upwards (Usually caused by smile) (negative to positive one) |
CheekRightRaise
|
Float | How much the cheek area of the right side of the face is being pushed upwards (Usually caused by smile) (negative to positive one) |
NoseWrinkleLeft
|
Float | How much the left side of the nose is being pushed up. |
NoseWrinkleRight
|
Float | How much the right side of the nose is being pushed up. |
ChinRaiseBottom
|
Float | How much the bottom chin is being pulled up. |
ChinRaiseTop
|
Float | How much the top chin is being pulled up. |
Usage
Attach to a slot and insert the component into another Component on an avatar like an Component:AvatarExpressionDriver to test its value influences.
Examples
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