Component:MockupMouthTrackingSource

From Resonite Wiki
Component image 
Mockup Mouth Tracking Source component as seen in the Scene Inspector

The MockupMouthTrackingSource component can be used to simulate the tracking data of a tracking device and be applied to any field that takes a IMouthTrackingSourceComponent.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
Jaw Float3 The jaw position from rest.
JawOpen Float The jaw openess.
Tongue Float3 The tongue position.
TongueRoll Float The tongue roll into a burrito shape.
LipUpperLeftRaise Float The upper left lip raise amount.
LipUpperRightRaise Float The upper right lip raise amount.
LipLowerLeftRaise Float The lower left lip raise amount.
LipLowerRightRaise Float The lower right lip raise amount.
LipUpperHorizontal Float The shift side to side of the upper lip.
LipLowerHorizontal Float The shift side to side of the lower lip. (negative to positive 1)
MouthLeftSmileFrown Float The left frown/smile amount. (negative to positive 1)
MouthRightSmileFrown Float The right frown/smile amount. (negative to positive 1)
MouthLeftDimple Float push the area closest to the corners of the lips inwards on the left.
MouthRightDimple Float push the area closest to the corners of the lips inwards on the right.
MouthPoutLeft Float The mouth kissy amount on the left.
MouthPoutRight Float The mouth kissy amount on the right.
LipTopLeftOverturn Float The amount The top lip is flipping upwards on the left.
LipTopRightOverturn Float The amount The top lip is flipping upwards on the right.
LipBottomLeftOverturn Float The amount The top lip is flipping upwards
LipBottomRightOverturn Float how much the bottom right side of the lips is pushing outwards like duck lips.
LipTopLeftOverUnder Float The amount the top lip is going down to cover the bottom lip.
LipTopRightOverUnder Float How much the bottom right part of the lips is going behind the top right lip.
LipBottomLeftOverUnder Float The amount the bottom lip is going up to cover the top lip left.
LipBottomRightOverUnder Float The amount the bottom lip is going up to cover the top lip right.
LipLeftStretchTighten Float The amount the left side of the lips are pulling towards the outside.
LipRightStretchTighten Float The amount the right side of the lips are pulling towards the outside.
LipsLeftPress Float The amount the left side of the lips are pulling towards the inside.
LipsRightPress Float The amount the right side of the lips are pulling towards the inside.
CheekLeftPuffSuck Float The amount the left cheek is sucking inwards or being puffed out. (negative to positive 1)
CheekRightPuffSuck Float The amount the right cheek is sucking inwards or being puffed out. (negative to positive 1)
CheekLeftRaise Float How much the cheek area of the left side of the face is being pushed upwards (Usually caused by smile) (negative to positive one)
CheekRightRaise Float How much the cheek area of the right side of the face is being pushed upwards (Usually caused by smile) (negative to positive one)
NoseWrinkleLeft Float How much the left side of the nose is being pushed up.
NoseWrinkleRight Float How much the right side of the nose is being pushed up.
ChinRaiseBottom Float How much the bottom chin is being pulled up.
ChinRaiseTop Float How much the top chin is being pulled up.

Usage

Attach to a slot and insert the component into another Component on an avatar like an Component:AvatarExpressionDriver to test its value influences.

Examples

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See Also