Component image 
Movement Settings component as seen in the Scene Inspector

See Settings.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
LeftSidewaysMode
|
SidewaysMovementMode | How the left controller should be used to move the user. |
RightSidewaysMode
|
SidewaysMovementMode | How the right controller should be used to move the user. |
UseHeadDirectionForMovement
|
Bool | Should head direction or controller direction in VR for movement direction. |
UseSmoothTurn
|
Bool | Whether smooth turning using joystick should be used. |
SmoothTurnExclusiveMode
|
Bool | Whether to use only smooth turning in all cases. |
SmoothTurnSpeed
|
Float | The smooth turn speed sensitivity. |
SnapTurnAngle
|
Float | How many degrees to change by when using snap turn mode. |
NoClipSpeed
|
Float | How fast the user's noclip speed should be. |
MovementDeadzone
|
Float | Any 0 to 1 value less than this is ignored for movement. (this is 0 to 1 range) |
TurningDeadzone
|
Float | Any 0 to 1 value less than this is ignored for turning.(this is 0 to 1 range) |
MovementExponent
|
Float | Pushes values from a 0 to 1 linear value to a quick ramp up effect still within a 0 to 1 range for movement speed input on the joysticks. |
Usage
See Settings.
Examples
See Settings.
See Also
See Settings.