Component:ParticleRibbonsModule
The ParticleRibbonsModule component makes it to where a particle system will have ribbons that connect particles based on distance and other factors.
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Component image 
Particle Ribbons Module component as seen in the Scene Inspector

The ParticleRibbonsModule component makes it to where a particle system will have ribbons that connect particles based on distance and other factors.
Fields
| Name | Type | Description |
|---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Material
|
Material | The material to give the ribbons |
TextureMode
|
TrailTextureMode | How to handle viewing the texture specified on the ribbons. |
MotionVectorMode
|
MotionVectorMode | How to handle the rendering of ribbons in regards to motion vectors. |
GenerateLightingData
|
Bool | Whether to generate lighting data for the ribbons. |
RibbonPointRatio
|
Float | How many of the particles should be ribbons. |
Distribution
|
ParticleFollowerDistribution | How to distribute the ribbon followers. |
MaxRibbonPoints
|
Int | The max amount of ribbon points there should be. |
InterweavedRibbonCount
|
Int | The amount of long particle-interconnected ribbons there can be, essentially multiple ribbons rather than one ribbon line. |
UseParticleColor
|
Bool | Whether to use the color of particles the ribbons are following. |
UseParticleSize
|
Bool | Whether to use the size of particles the ribbons should follow. |
ShuffleInterweavedRibbons
|
Bool | Randomly moves interweaved ribbon groups to new particles when they are generated. |
SizeInheritanceMode
|
UniformSizeMode | How to inherit the size of the particles the ribbons are following. |
Usage
Attach to a slot, add to the list of modules in a Component:ParticleSystem, and adjust the values to make the desired effect from this component.
Examples
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See Also
- Component:ParticleRibbonsModule
- Component:RibbonColorConstantInitializer
- Component:RibbonColorRangeInitializer
- Component:RibbonFollowerColorConstantInitializer
- Component:RibbonFollowerColorRangeInitializer
- Component:RibbonFollowerWidthConstantInitializer
- Component:RibbonFollowerWidthRangeInitializer
- Component:RibbonWidthConstantInitializer
- Component:RibbonWidthRangeInitializer
- Component:SequenceRibbonSplitter
- Component:TimeProximityRibbonSplitter
- Component:ParticleSystem
- Photon Dust