Component image 
Plane Translation Gizmo component as seen in the Scene Inspector

The PlaneTranslationGizmo component is used to make the 3 plane axes on a translation gizmo for moving a slot using the dev tip. Used to move objects along a flat plane. Auto generated by the game.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
TargetSlot
|
direct TransformRelayRef | The slot to move. |
AutoPositionAtTargetSlot
|
Bool | Whether to auto position this gizmo at the specified slot. |
_interactingComponent
|
Component | the component That is interacting with this. |
_material
|
OverlayFresnelMaterial | The material being used to show this gizmo. |
_toolPoint
|
Slot | The tool tip that is controlling this gizmo. |
_activePoint
|
Slot | The point for this gizmo when using tip instead of projection for the interacting tooltip. |
_lineRoot
|
Slot | The root slot of the visual being used when doing tip instead of Projection for the interacting tooltip. |
_lineSegment
|
SegmentMesh | The mesh being used for the line visual. |
_snapHighlight
|
Slot | The root of the snap highlight visual sphere. |
PointSpace
|
direct RootSpace | The transform space of the field this is modifying. |
TargetPoint
|
direct RelayRef`1<IField`1<Float3>> | The field this is targeting. |
Normal
|
Float3 | The normal of where this plane gizmo should be pointing for its normal. |
NormalSpace
|
direct RootSpace | The transform space the normal is defined in. |
UseCustomVisual
|
Bool | Whether to use a custom visual for this gizmo. |
_customVisualRoot
|
Slot | The root slot of the custom visual. |
HandleSize
|
Float2 | The size of the plane used for interacting with this component. |
HandleOffset
|
Float2 | The offset of the plane used for interacting with this component. |
CreateUndoSteps
|
Bool | Whether to create Undo steps for interacting with this gizmo. |
_visualRoot
|
Slot | The root slot of the visual of this gizmo. |
_visualRotation
|
field drive of FloatQ | The rotation field of this Gizmos visual. |
_visualPosition
|
field drive of Float3 | The position field of this gizmo's visual. |
_boxSize
|
field drive of Float3 | The size of the box mesh being used for this visual. |
_linesRoot
|
Slot | The root slot for the tip projection lines visual. |
_line0
|
SegmentMesh | The first line for this gizmo when interacting via tip instead of Projection with a dev tip. |
_line1
|
SegmentMesh | The second line for this gizmo when interacting via tip instead of Projection with a dev tip. |
_collider
|
reference drive of BoxCollider | The collider for interacting with this gizmo. |
Usage
See Gizmo