Component:RawGraphic
Use this component when the Image component does not have what your looking for in your UIX design.
More actions
Component image 
RawGraphic component as seen in the Scene Inspector

The RawGraphic component takes in a Material or a Material Property Block component, then shows the raw graphic image onto the UIX.
| Name | Type | Description |
|---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Material
|
Material | The material to take the raw graphic from. |
PropertyBlock
|
MaterialPropertyBlock | The image within a literal image block. |
FillRect
|
Rect | The filling rect for this image. |
Color
|
ColorX | Changes the color of the image. |
UVRect
|
Rect | Shifts the UV of the raw image. |
Orientation
|
RectOrientation | Rotates the raw image and respects aspect ratio. |
Normal
|
Nullable`1<Float3> | The normal for this raw graphic. |
Tangent
|
Nullable`1<Float4> | The tangent for this raw graphic. |
HideWithNoMaterial
|
Bool | If there is no material, hid this raw image. |
PreserveUVAspectRatio
|
Bool | If this raw graphic should preserve its aspect ratio. |
InteractionTarget
|
Bool | Makes this image as the interaction target for this UIX. |
Usage
Use this component when the Image component does not have what your looking for in your UIX design.