Component image 
Scale Gizmo component as seen in the Scene Inspector

The ScaleGizmo component is used to allow scaling of a slot it is targeting.
See Dev tool.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
TargetSlot
|
direct TransformRelayRef | The slot this is scaling/targeting. |
AutoPositionAtTargetSlot
|
Bool | Whether to auto position this gizmo at TargetSlot
|
_interactingComponent
|
Component | The component that is interacting with this component. |
_material
|
OverlayFresnelMaterial | The material for the gizmo visual. |
_toolPoint
|
Slot | The slot representing the interacting dev tool's tip. |
_activePoint
|
Slot | The active point of the gizmo |
_lineRoot
|
Slot | the root of the line visual going back to _toolPoint .
|
_lineSegment
|
SegmentMesh | The line segment for the line from gizmo center to _toolPoint .
|
_snapHighlight
|
Slot | The slot for a snap point highlight like a selected cube corner. |
TargetScale
|
IField`1<Float3> | The scale field of what this is scaling. |
HandleLength
|
Float | The length of the scale gizmo handles. |
_xSlot
|
Slot | The scale gizmo for the x axis. |
_ySlot
|
Slot | The scale gizmo for the y axis. |
_zSlot
|
Slot | The scale gizmo for the z axis. |
Usage
See Dev tool.
Examples
See Dev tool.