Component image 
Session Item component as seen in the Scene Inspector

The SessionItem component is used to handle the session items in a world menu.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
_background
|
Image | The UIX image handling the background for this session item. |
_statusIndicator
|
Image | The UIX image used to handle showing the status for this world like access level. |
_thumbnail
|
Image | The UIX image handling the session preview thumbnail. |
_thumbnailTexture
|
StaticTexture2D | The image handling the session preview thumbnail image data. |
_sessionName
|
Text | The text visual being used to show the session name. |
_sessionHost
|
Text | The text visual being used to show the session host's name. |
_userCount
|
Text | The text visual being used to show the session user count. |
_joinButton
|
Button | The button that can be used to join the specified session. |
Sync Delegates
Method Name | Method type and Arguments. | Is the method hidden? | Description |
---|---|---|---|
OnJoin:ButtonEventHandler
|
ButtonEventHandler | ✓ | Called when the join button is touched. |
Usage
not to be used directly by the user.
Examples
used in world menus.