Component image File:SimplexTurbulentForceComponent.pngSimplex Turbulent Force component as seen in the Scene Inspector
The SimplexTurbulentForce component is used to make random noise throughout an entire particle system that affects particles moving through it by changing their movement.
This component is part of the Photon Dust system made by Frooxius.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Mode
|
ForceMode | How to affect Particles in terms of force. |
Strength
|
Float | How strong is the force effect. |
GlobalNoiseOffset
|
Float | The 4th dimensional offset of the noise. Essentially a seed. |
Scale
|
Float3 | How much to scale up or down the noise from it's center. |
Offset
|
Float3 | How much to shift the noise on its axies. |
X_NoiseOffset
|
Float | How much to offset the noise on the X axis. |
Y_NoiseOffset
|
Float | How much to offset the noise on the Y axis. |
Z_NoiseOffset
|
Float | How much to offset the noise on the Z axis. |
Usage
Attach to a slot, add to the list of modules in a Component:ParticleSystem, and adjust the values to make the desired effect from this component.
Examples
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