Component image 
Vector Gizmo component as seen in the Scene Inspector

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Usage
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
TargetSlot
|
direct TransformRelayRef | |
AutoPositionAtTargetSlot
|
Bool | |
_interactingComponent
|
Component | |
_material
|
OverlayFresnelMaterial | |
_toolPoint
|
Slot | |
_activePoint
|
Slot | |
_lineRoot
|
Slot | |
_lineSegment
|
SegmentMesh | |
_snapHighlight
|
Slot | |
VectorSpace
|
direct RootSpace | |
TargetVector
|
direct RelayRef`1<IField`1<Float3>> | |
TargetRotation
|
direct RelayRef`1<IField`1<FloatQ>> | |
FixMagnitude
|
Bool | |
FixedMagnitude
|
Float | |
VisualMagnitudeScale
|
Float | |
VisualThickness
|
Float | |
_colliderRotation
|
field drive of FloatQ | |
_collider
|
reference drive of CylinderCollider | |
_mesh
|
reference drive of ArrowMesh |