Component image 
Volume Translation Gizmo component as seen in the Scene Inspector

The VolumeTranslationGizmo component is used to move around and edit a volume object.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
TargetSlot
|
direct TransformRelayRef | The slot to influence or a component this is on. |
AutoPositionAtTargetSlot
|
Bool | Whether to position the gizmo at TargetSlot .
|
_interactingComponent
|
Component | The component like a Dev tool that is interacting with this gizmo. |
_material
|
OverlayFresnelMaterial | The material being used for the gizmo visual. |
_toolPoint
|
Slot | The slot to position at the interacting tool's tip slot. |
_activePoint
|
Slot | The slot to position at the active point. |
_lineRoot
|
Slot | The slot that stores the line segment for tip based movement rather than projected mode. |
_lineSegment
|
SegmentMesh | The mesh being used for the line visual to the interacting tool tip. |
_snapHighlight
|
Slot | The slot storing the gizmo snap highlight visual. |
PointSpace
|
direct RootSpace | The space that the translation point is in. |
TargetPoint
|
direct RelayRef`1<IField`1<Float3>> | The field in which to drive for the target point editing. |
UseCustomVisual
|
Bool | Whether or not to use a custom visual. |
_customVisualRoot
|
Slot | The root of the custom visual element. |
_visualRoot
|
Slot | The root of the default visual. |
CubeSize
|
Float | The size of the visual root. |
CreateUndoSteps
|
Bool | Whether or not to create Undo steps for this gizmo. |
_cubeSize
|
field drive of Float3 | The field to drive with the cube size. |
_colliderSize
|
field drive of Float3 | The field to drive with the collider size. |