Component image 
World Close Dialog component as seen in the Scene Inspector

The WorldCloseDialog component is used to confirm closing a world that the user is currently trying to close.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
_worldName
|
Text | The text field showing the name of the world being closed. |
_saveButton
|
Button | The button used to save the world being closed. |
_saveAsButton
|
Button | The button used to save the world as something for the world being closed. |
_discardButton
|
Button | The button used to discard changes for the world being closed. |
_saveAction
|
WorldCloseAction | The component to trigger with the request to save the world being closed. |
_saveAsAction
|
WorldCloseAction | The component to trigger with the request to save the world as something for the world being closed. |
_discardAction
|
WorldCloseAction | The component to trigger with the request to discard changes for the world being closed. |
Sync Delegates
Method Name | Method type and Arguments. | Is the method hidden? | Description |
---|---|---|---|
Close:Action
|
Action | ✓ | Tells the world to close. |
OnCancel:ButtonEventHandler
|
ButtonEventHandler | ✓ | Tells the dialog to cancel closing the world. |
Usage
Not used directly by the user.
Examples
Generated when the user tries to close a world that has unsaved changes.