Component image 
World Grab Mover component as seen in the Scene Inspector

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Usage
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
ShowLerp
|
Float | |
_activatingUser
|
User | |
_crossMesh
|
reference drive of CrossMesh | |
_visualVisible
|
field drive of Bool | |
_visualRotation
|
field drive of FloatQ | |
_material
|
reference drive of PBS_RimMetallic | |
_referencePosition
|
Float3 |