Cosine Lerp
Interpolation
The Cosine Lerp node takes in a starting low point A
(the minimum part of the curve) and a high point B
(the maximum part of the curve) along with a lerp value of which it lerps similarly like a cosine wave and returning back to the low point, then returns the value over time.
This is clamped, meaning that you are stuck with being in between the A
and B
values.
Inputs
A (Pseudo-Generic)
The starting (low) point of this lerp curve.
B (Pseudo-Generic)
The high point of this lerp curve.
Lerp (float)
The lerp value for this curve.
Outputs
* (Pseudo-Generic)
Returns the value currently being lerped.