Ray Sphere Intersection
Geometry 3D
The Ray Sphere Intersection node takes in ray paremeters and sphere parameters, and finds then returns an intersection at a point as well as if it intersected at all.
Inputs
Center (float3)
The center of the sphere.
Radius (float)
The radius of the sphere.
RayOrigin (float3)
The starting point of this ray.
RayDirection (float3)
The direction this ray will aim at.
Outputs
Point (float3)
Returns the sphere intersection value.
IsIntersecting (bool)
Returns if this ray is intersecting this sphere.