ProtoFlux:Triangle Normal

From Resonite Wiki
Triangle Normal
Point0
Normal
Point1
IsValid
Point2
Geometry 3D

The Triangle Normal node takes in 3 points of a triangle and returns the normal direction value.

Inputs

Point0 (float3)

The first point.

Point1 (float3)

The second point.

Point2 (float3)

The third point.

Outputs

Normal (float3)

Returns the normal from the created triangle of points.

IsValid (bool)

Returns if this is a valid triangle.