A session is an instance of a world. Users can join a session to socialize and work together.
A session has exactly one host; if the host quits the game, the session will close.
Properties
Admins can configure the session they are in via the Dash Menu.
The access level of a session determines who is allowed to join the session.
Access Level | Description |
---|---|
Anyone | No restrictions |
Registered | Logged-in users may join |
Contacts+ | Contacts of any user in the world may join |
Contacts | Contacts of the host may join |
LAN | The session may only be joined by people on the same network as the host |
Private (invite only) | People explicitly invited by the host may join |
A session can also be made hidden by ticking the "Don't show in session lists" box. A hidden world will not appear in the World tab and will show as a "hidden" world in the Contacts tab. This prevents users from joining unless they have some way to get access to the session. This includes invites and session links.
Cleanup Unused Assets and Cleanup interval control automated cleanup of assets in the world.