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Type:SyncPlayback

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A SyncPlayback is used to provide an accurate, network-synced time source. It is primarily used for synchronising the current position of audio, video & animation playback, however, it can also be used more directly by using the Stopwatch ProtoFlux node. This type can be referenced via ProtoFlux to stop, play, pause, enable loop to name a few on the SyncPlayback. It usually also holds information on how long the playback is, and it's play speed. SyncPlaybacks can be synchronized with each other and their playback driven.

Fields of the SyncPlayback type can often be found on the AudioClipPlayer or VideoTextureProvider Components of media files under the name "Playback".

To play media using this type, users may use the Playback Drive ProtoFlux node.