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Information for "ProtoFlux:SampleTexture2DUV"

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Display titleProtoFlux:SampleTexture2DUV
Default sort keySampleTexture2DUV
Page length (in bytes)2,103
Namespace ID3002
NamespaceProtoFlux
Page ID32968
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page1
Counted as a content pageYes
Short descriptionSample texture 2D UV is a node that allows you to sample the pixel color of an 2 dimensional Texture that has readable enabled based on a 0->1 range on UV instead of pixels. Since the StaticTexture2D component needs to have readable enabled, most players opt to keep a component on the object that their code is on, and then change it's URL so they can read the image's pixels.

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Page creator989onan (talk | contribs)
Date of page creation20:46, 19 February 2024
Latest editorXeravax (talk | contribs)
Date of latest edit17:13, 20 February 2026
Total number of edits7
Total number of distinct authors4
Recent number of edits (within past 90 days)4
Recent number of distinct authors2

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