989onan bot (talk | contribs) Automated: update Categories, SyncDelegates |
this is not a removed component--that was DebugSetting |
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{{Infobox Component | {{Infobox Component | ||
|Image=DebugSettingsComponent.png | |Image=DebugSettingsComponent.png | ||
|Name= | |Name=DebugSettings | ||
}} | }} | ||
== | The '''DebugSettings''' component is a component updated during Resonite updates to contain bleeding edge [[settings]] for the game. | ||
== Fields == | |||
{{Table ComponentFields | {{Table ComponentFields | ||
|DebugInputBindings|Bool| | |DebugInputBindings|Bool| Whether to display the user's controller inputs on their hands in [[userspace]]. | ||
}} | }} | ||
== | == Usage == | ||
== Examples == | == Examples == | ||
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== See Also == | == See Also == | ||
[[ | * [[Settings#Debug|Debug Settings]] | ||
* [[Dash]] | |||
[[Category:Components{{#translation:}}|Debug Settings]] | [[Category:Components{{#translation:}}|Debug Settings]] | ||
Latest revision as of 19:00, 14 April 2025
Component image 
DebugSettings component as seen in the Scene Inspector

The DebugSettings component is a component updated during Resonite updates to contain bleeding edge settings for the game.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
DebugInputBindings
|
Bool | Whether to display the user's controller inputs on their hands in userspace. |