add info |
this is not a removed component--that was DebugSetting |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox Component | {{Infobox Component | ||
|Image=DebugSettingsComponent.png | |Image=DebugSettingsComponent.png | ||
|Name= | |Name=DebugSettings | ||
}} | }} | ||
The '''DebugSettings''' component is updated during Resonite | |||
The '''DebugSettings''' component is a component updated during Resonite updates to contain bleeding edge [[settings]] for the game. | |||
== Fields == | == Fields == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|DebugInputBindings|Bool| Whether to display the user's controller inputs on their hands in | |DebugInputBindings|Bool| Whether to display the user's controller inputs on their hands in [[userspace]]. | ||
}} | }} | ||
Line 16: | Line 16: | ||
== See Also == | == See Also == | ||
* [[Settings#Debug|Debug Settings]] | * [[Settings#Debug|Debug Settings]] | ||
* [[Dash]] | * [[Dash]] | ||
[[Category:Components{{#translation:}}|Debug Settings]] | [[Category:Components{{#translation:}}|Debug Settings]] |
Latest revision as of 19:00, 14 April 2025
Component image 
DebugSettings component as seen in the Scene Inspector

The DebugSettings component is a component updated during Resonite updates to contain bleeding edge settings for the game.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
DebugInputBindings
|
Bool | Whether to display the user's controller inputs on their hands in userspace. |