ProtoFlux:RandomRotation: Difference between revisions

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Created a page for the Random Rotation node.
 
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[[Category:ProtoFlux:Math:Random]]
[[Category:ProtoFlux:Math:Random]]
[[Category:ContinuouslyChanging nodes]]

Latest revision as of 00:31, 21 August 2025

Random Rotation
*
Random

The Random Rotation node returns a random floatQ value.

This node constantly changes its value every frame, if you want to use this value, make sure to either Write to a Variable or use it within that frame.

Outputs

* (floatQ)

The random result.