Create Events ProtoFlux Category |
m fix links |
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{{Table ProtoFluxCategoryNodes | {{Table ProtoFluxCategoryNodes | ||
| | |OnActivated|| Fires when this node's hierarchy is enabled. | ||
| | |OnDeactivated|| Fires when this node's hierarchy is disabled. | ||
| | |OnDestroy|| Fired upon the destruction of the node. | ||
| | |OnDestroying|| Fires when the node is marked for destruction in the next game tick. | ||
| | |OnDuplicate|| Fires when the node under something duplicated | ||
| | |OnLoaded|| Fires when the node has initialized and compiled. | ||
| | |OnPaste|| Fires when the node is under something pasted (Ex: Via ResRec URI) | ||
| | |OnSaving|| Fires on the game tick before the item is saved with the world or to inventory. | ||
| | |OnStart|| Only Fires if the node is loaded with the world save in a new session. (Ex: Previously saved in the world) | ||
}} | }} | ||
[[Category:ProtoFlux:Flow]] |
Latest revision as of 19:55, 24 August 2025
Node Name | Description |
---|---|
OnActivated | Fires when this node's hierarchy is enabled. |
OnDeactivated | Fires when this node's hierarchy is disabled. |
OnDestroy | Fired upon the destruction of the node. |
OnDestroying | Fires when the node is marked for destruction in the next game tick. |
OnDuplicate | Fires when the node under something duplicated |
OnLoaded | Fires when the node has initialized and compiled. |
OnPaste | Fires when the node is under something pasted (Ex: Via ResRec URI) |
OnSaving | Fires on the game tick before the item is saved with the world or to inventory. |
OnStart | Only Fires if the node is loaded with the world save in a new session. (Ex: Previously saved in the world) |
Pages in category "ProtoFlux:Flow:Events"
The following 10 pages are in this category, out of 10 total.