| m ProbablePrime moved page MatcapMaterial (Component) to Component:MatcapMaterial: Creating component Namespace |  Automated: update component fields | ||
| Line 12: | Line 12: | ||
| {{Table ComponentFields | {{Table ComponentFields | ||
| |HighPriorityIntegration|Bool| | |HighPriorityIntegration|Bool| | ||
| |_shader| | |_shader|{{RootFieldType|AssetRef`1|[[Type:Shader|Shader]]}}|TypeAdv1=true| | ||
| |Matcap| | |Matcap|{{RootFieldType|AssetRef`1|[[Type:ITexture2D|ITexture2D]]}}|TypeAdv2=true| | ||
| |NormalMap| | |NormalMap|{{RootFieldType|AssetRef`1|[[Type:ITexture2D|ITexture2D]]}}|TypeAdv3=true| | ||
| |BlendMode|BlendMode| | |BlendMode|BlendMode| | ||
| |RenderQueue|Int| | |RenderQueue|Int| | ||
Revision as of 09:48, 1 March 2024
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Component image 
Matcap Material component as seen in the Scene Inspector 

Fields
| Name | Type | Description | 
|---|---|---|
| persistent | Bool | Determines whether or not this item will be saved to the server. | 
| UpdateOrder | Int | Controls the order in which this component is updated. | 
| Enabled | Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. | 
| HighPriorityIntegration | Bool | |
| _shader | Shader | |
| Matcap | ITexture2D | |
| NormalMap | ITexture2D | |
| BlendMode | BlendMode | |
| RenderQueue | Int | 
