Community ProtoFlux Library/AmasterAmaster/Debug/Debug Beep: Difference between revisions
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Created a page for the Debug Beep custom node. |
Style - Forgot it was "Call". |
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== Inputs == | == Inputs == | ||
=== * ([[Impulses]]) === | === * ([[Impulses|Call]]) === | ||
Calls this node to make a beep sound. | Calls this node to make a beep sound. |
Latest revision as of 03:20, 23 August 2024
Debug Beep
Amaster's Debug Library
The Debug Beep node acts like a pass through for ProtoFlux, but makes a beep sound when impulsed. This node has the optional input for adding a custom beep sound as an AudioClip and returns the AudioOutput of that sound.
This is helpful for debugging using audio instead of visuals. This is more reminiscent to how beep codes are used when troubleshooting issues in hardware.
Inputs
* (Call)
Calls this node to make a beep sound.
BeepSound (IAssetProvider`1<AudioClip>)
The optional input for the sound this node makes.
Outputs
Next (Continuation)
Continues the code from here.
Audio (AudioOutput)
Returns the audio this sound makes.