Community ProtoFlux Library/AmasterAmaster/Debug/Print String: Difference between revisions

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Created a page for the Print String custom node.
 
Style - Forgot it was "Call".
 
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== Inputs ==
== Inputs ==


=== * ([[Impulses]]) ===  
=== * ([[Impulses|Call]]) ===  


Calls this node to log a string.
Calls this node to log a string.

Latest revision as of 03:20, 23 August 2024

This is a custom ProtoFlux node maintained by AmasterAmaster. Contact the creator of the node (not the Dev Team) with any bugs or issues.
This node was created using an in-game system and has no correlation to the Plugin system. Currently, these types of custom nodes are not officially supported by Resonite.
Print String
*
Next
String
Tag
Amaster's Debug Library

The Print String node takes in a String to be logged and an optional tag. This sends a signal to Dynamic Impulse Receivers (With Data: String) listeners that match that tag (by default it is Print)

This is helpful for debugging by sending signals for logging information for projects. This is similar to how the Unreal Engine uses their nodes for debugging.

Inputs

* (Call)

Calls this node to log a string.

String (String)

The string to log.

Tag (String)

The optional input for sending the signal to listeners. The default is Print.

Outputs

Next (Continuation)

Continues the code from here.