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{{Infobox Component | {{Infobox Component | ||
|Image=GradientStripTextureComponent.png | |Image=GradientStripTextureComponent.png | ||
|Name=Gradient Strip Texture | |Name=Gradient Strip Texture | ||
}} | }} | ||
The '''GradientStripTexture''' is a component that generates a texture with a gradient defined by <code>Gradient</code> | |||
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== Fields == | == Fields == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|HighPriorityIntegration|Bool| | |HighPriorityIntegration|Bool|{{Asset HighPriorityIntegration Field}} | ||
|FilterMode|TextureFilterMode| | |FilterMode|TextureFilterMode| {{Template:Texture FilterMode Field}} | ||
|AnisotropicLevel|Int| | |AnisotropicLevel|Int| {{Template:Texture AnisotropicLevel Field}} | ||
|WrapModeU|TextureWrapMode| | |WrapModeU|TextureWrapMode| {{Template:Texture WrapMode Field|X}} | ||
|WrapModeV|TextureWrapMode| | |WrapModeV|TextureWrapMode| {{Template:Texture WrapMode Field|Y}} | ||
|MipmapBias|Float| | |MipmapBias|Float| {{Template:Texture MipmapBias Field}} | ||
|Profile|ColorProfile| | |Profile|ColorProfile| {{Template:Texture Profile Field}} | ||
|Size|Int2| | |Size|Int2| {{Template:ProceduralTexture Size Field}} | ||
|Mipmaps|Bool| | |Mipmaps|Bool| {{Template:Texture Mipmaps Field}} | ||
|Format|TextureFormat| | |Format|TextureFormat| {{Template:Texture TextureFormat Field}} | ||
|Gradient|{{RootFieldType|SyncLinear`1|[[Type:ColorX|ColorX]]}}|TypeAdv10=true| | |Gradient|{{RootFieldType|SyncLinear`1|[[Type:ColorX|ColorX]]}}|TypeAdv10=true| A list of gradients that this texture uses to generate the final result. This requires [[Mods]] to edit. | ||
|Exp|Float| | |Exp|Float| The sharpness of the transition between each <code>Gradient</code> | ||
|_orientation|'''[[#StripOrientation|StripOrientation]]'''|TypeAdv12=true| | |_orientation|'''[[#StripOrientation|StripOrientation]]'''|TypeAdv12=true| The direction to generate the gradient strip towards | ||
}} | |||
== Sync Delegates == | |||
{{Table ComponentTriggers | |||
|BakeTexture()|[[Type:Action|Action]]| {{Template:BakeTexture Sync Method}} | |||
}} | |||
== StripOrientation == | |||
{{stub}} | |||
{{Table TypeFields | |||
}} | }} | ||
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== Usage == | == Usage == | ||
Attach to a slot and then insert into a [[material]] to view the data. This component currently cannot be used properly until collections are implemented or the user installs [[Mods]]. | |||
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== Examples == | == Examples == | ||
{{stub}} | |||
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== | == See Also == | ||
</translate> | </translate> | ||
[[Category:Components{{#translation:}}|Gradient Strip Texture]] | [[Category:Components{{#translation:}}|Gradient Strip Texture]] | ||
[[Category:Components With Nested Enums{{#translation:}}|Gradient Strip Texture]] | [[Category:Components With Nested Enums{{#translation:}}|Gradient Strip Texture]] | ||
[[Category:ComponentStubs]] | |||
[[Category:Components:Assets:Procedural Textures{{#translation:}}|Gradient Strip Texture]] | [[Category:Components:Assets:Procedural Textures{{#translation:}}|Gradient Strip Texture]] |
Latest revision as of 16:21, 19 November 2024
Component image
The GradientStripTexture is a component that generates a texture with a gradient defined by Gradient
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
HighPriorityIntegration
|
Bool | If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes. |
FilterMode
|
TextureFilterMode | How to handle the interpolation between pixels. |
AnisotropicLevel
|
Int | The levels of Anisotropic filtering distances when using Anisotropic for FilterMode
|
WrapModeU
|
TextureWrapMode | How to repeat or mirror the texture along the X axis. this goes into affect when X values are outside of the range [0.0 to 1.0]. |
WrapModeV
|
TextureWrapMode | How to repeat or mirror the texture along the Y axis. this goes into affect when Y values are outside of the range [0.0 to 1.0]. |
MipmapBias
|
Float | Whether to see lower resolution versions of the texture closer up or not (MipMaps). |
Profile
|
ColorProfile | The color profile to use for this texture's rendering. |
Size
|
Int2 | The size of the procedural texture in pixels. |
Mipmaps
|
Bool | Whether to enable the rendering of mipmaps, which are lower res textures at further distances from the camera to improve performance. |
Format
|
TextureFormat | TextureFormat describes how Texture's pixel are stored in the VRAM. |
Gradient
|
direct SyncLinear`1<ColorX> | A list of gradients that this texture uses to generate the final result. This requires Mods to edit. |
Exp
|
Float | The sharpness of the transition between each Gradient
|
_orientation
|
StripOrientation | The direction to generate the gradient strip towards |
Sync Delegates
Method Name | Method type and Arguments. | Description |
---|---|---|
BakeTexture()
|
Action | BakeTexture first generates a Component:StaticTexture2D that is the same as this procedural texture. The resulting static texture replaces every reference to the original procedural texture. Lastly the original procedural texture is deleted. |
StripOrientation
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Name | Type | Description |
---|
Usage
Attach to a slot and then insert into a material to view the data. This component currently cannot be used properly until collections are implemented or the user installs Mods.
Examples
This article or section is a Stub. You can help the Resonite Wiki by expanding it.