The '''CameraControlTool''' component makes a tool that changes the mode of a [[Component:DroneCamera]] when it is fired at one of the colliders that is part of that component's hiearchy.
|Mode|'''[[#CameraMode|CameraControlTool.CameraMode]]'''|TypeAdv7=true| The mode to switch a [[Component:DroneCamera]] to when firing at it with Primary.
|_material|{{RootFieldType|DriveRef`1|[[Component:FresnelMaterial|FresnelMaterial]]}}|TypeAdv8=true| The material to use and update the color of for the tool's cone visual.
}}
== CameraMode ==
{{Table EnumValues
|BiggestGroup|0| Sets the drones values to a Preset so it follows the biggest group of people in the session.
|Timelapse|1| Sets the drones values to a Preset so it does a broad sweeping of the session optimal for timelapses.
|StayBehindMe|2| Sets the drones values to a Preset so it stays behind the user using this tool.
|InFront|3| Sets the drones values to a Preset so it stays in front of the user using this tool.
|Manual|4| Sets the drones values to a Preset so it can be manually positioned and adjusted.
}}
}}
== Behavior ==
== Usage ==
== Examples ==
== Examples ==
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[[Category:Components With Nested Enums{{#translation:}}|Camera Control Tool]]
[[Category:ComponentStubs]]
Latest revision as of 12:39, 31 March 2025
Component image
Camera Control Tool component as seen in the Scene Inspector
The CameraControlTool component makes a tool that changes the mode of a Component:DroneCamera when it is fired at one of the colliders that is part of that component's hiearchy.