|ParticleMesh|{{RootFieldType|RelayRef`1|[[Type:AssetRef`1|AssetRef`1]]<[[Type:Mesh|Mesh]]>}}|TypeAdv0=true| The particle mesh object when not null will use <code>MeshRenderer</code> for the renderer.
|BillboardRenderer|'''[[Component:BillboardParticleRenderer|BillboardParticleRenderer]]'''|TypeAdv1=true| Can be switched to in order to render the particles as squares.
|MeshRenderer|'''[[Component:MeshParticleRenderer|MeshParticleRenderer]]'''|TypeAdv2=true| Can be switched to in order to render the particles as meshes.
|RendererDrive|{{RootFieldType|RefDrive`1|[[Type:IParticleRenderer|IParticleRenderer]]}}|TypeAdv3=true| Drives the target field with <code>BillboardRenderer</code> or <code>MeshRenderer</code> depending on if <code>ParticleMesh</code> is null.