ProtoFlux:Random Point On Square: Difference between revisions

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Created a page for the Random Point On Square node.
 
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{{#Invoke:ProtoFlux|GenerateUI
{{#Invoke:ProtoFlux|GenerateUI
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The '''Random Point On Square''' node returns a random [[Type:float2|float2]] value of a point on a [https://en.wikipedia.org/wiki/Unit_square unit square]. Since the line is where the random generation occurs is on the sphere, the X and Y will be in between <code>-1</code> and <code>1</code> (inclusive to the square only).
The '''Random Point On Square''' node returns a random [[Type:float2|float2]] value of a point on the edge of a [https://en.wikipedia.org/wiki/Unit_square unit square] centered at <code>[0; 0]</code>.


{{Note|This node constantly changes its value every frame, if you want to use this value, make sure to either [[ProtoFlux:Write|Write]] to a [[ProtoFlux:Data Model Store|Variable]] or use it within that frame.|warning}}
{{ProtoFluxRandomNodeWarning}}


== Outputs ==
== Outputs ==
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=== * ([[Type:float2|float2]]) ===
=== * ([[Type:float2|float2]]) ===


The random result.
A random point on the edge of a unit square. This will be a float2 where one value is <code>-0.5</code> or <code>0.5</code> and the other value is between <code>-0.5</code> and <code>0.5</code>.


[[Category:ProtoFlux:Math:Random:Point]]
[[Category:ProtoFlux:Math:Random:Point]]

Revision as of 17:33, 14 April 2025

Random Point On Square
*
Point

The Random Point On Square node returns a random float2 value of a point on the edge of a unit square centered at [0; 0].

This node is a random node. Random nodes generate a new output every time they are accessed during an impulse chain, even if during the same frame. To reuse the same value for multiple impulse nodes, you must write the value to a Local, Store, or Data Model Store before operating on it.

Outputs

* (float2)

A random point on the edge of a unit square. This will be a float2 where one value is -0.5 or 0.5 and the other value is between -0.5 and 0.5.