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'''ProtoGraph''' is a declarative programming language designed to work with [[ProtoFlux]] in the [[Resonite]] ecosystem. It allows creators to write logic in a clean, readable text format that compiles directly into ProtoFlux nodes—making it easier to build, test, and maintain complex systems.
[[ProtoGraph]]
 
== Overview ==
* '''Paradigm''': [[wikipedia:Dataflow_programming|Dataflow]]
* '''Family''': ML: Caml: OCaml: F#
* '''Designers''': [[User:Papaltine|Papaltine]], [[User:Kittysquirrel|Kittysquirrel]]
* '''Developers''': [[User:Papaltine|Papaltine]], [[User:Kittysquirrel|Kittysquirrel]]
* '''Stable Release''': N/A (Currently in Beta)
* '''License''': AGPLv3
* '''Target Platform''': Resonite (via ProtoFlux)
* '''File Extension''': <code>.pg</code>
* '''Compiler Tool''': <code>flux-sdk</code>
* '''Repository''': [https://git.samsmucny.com/ssmucny/Flux-SDK Flux SDK]
* '''Nuget''': [https://www.nuget.org/packages/Papaltine.FluxSDK/0.14.0-beta Papaltine.FluxSDK]
* '''Compiled Format''': <code>.brson</code> (Resonite Record)
* '''Influenced by''': F#, Elm, Python, Haskell, VHDL, Odin, Go
* '''Showcase World''': https://go.resonite.com/world/U-1O4IcGhlKSm/R-2045c574-dda6-4a7e-9955-56d2ca002d78
 
== Who Should Use ProtoGraph? ==
* Creators who want to move beyond visual scripting
* Developers building modular, reusable systems
* Teams collaborating on large-scale Resonite projects
 
== Benefits ==
* '''Readable''': Clean syntax that mirrors ProtoFlux
* '''Modular''': Encourages reusable and easy to refactor code
* '''Reliable''': Compiler checks help catch errors early
* '''Accessible''': Friendly to those familiar with ProtoFlux as a first programming language
 
== Building and Using in Resonite ==
 
[https://flux-sdk.samsmucny.com/ProtoGraph/Getting-Started.html Getting Started]
 
# Write your <code>.pg</code> file
# Compile it:
<syntaxhighlight lang="bash">
flux-sdk build MyModule.pg
</syntaxhighlight>
# Import the <code>.brson</code> file into Resonite
# Inspect the generated ProtoFlux under the corresponding slot
 
== Examples ==
== Cross Product Module ==
This is a simple pure module that transforms input data into outputs.<syntaxhighlight lang="fsharp" line="1">
module CrossProduct
 
in A: float3
in B: float3
 
out this: float3
 
where {
// Inputs
Ax, Ay, Az = Unpack_Float3(A);
Bx, By, Bz = Unpack_Float3(B);
 
// Computations
Cx = (Ay * Bz) - (Az * By);
Cy = (Az * Bx) - (Ax * Bz);
Cz = (Ax * By) - (Ay * Bx);
 
// Final result
Pack_Float3(Cx, Cy, Cz);
}
</syntaxhighlight>
 
== Counter Object ==
This shows how you can write an object that maintains internal state and exposes methods to be called.<syntaxhighlight lang="fsharp" line="1">
module Counter
 
out this: int // The current value of the counter
 
// Public methods
out Increment: Impulse
out Decrement: Impulse
out Reset: Impulse
 
where {
// Variables are not shared with other nodes, they are private
sync CounterVar: int;
 
// out impulses are methods on the object that send it messages
// to do different actions
Reset = CounterVar <- 0;
 
Increment = CounterVar <- ValueInc(CounterVar);
 
Decrement = CounterVar <- ValueDec(CounterVar);
 
// We can also expose normal data. This is like a getter.
CounterVar;
}
</syntaxhighlight>
 
== See Also ==
* [https://flux-sdk.samsmucny.com/ ProtoGraph Language Guide]
* [https://git.samsmucny.com/ssmucny/Flux-SDK Git Repository]
* [[ProtoFlux]]
* [https://www.youtube.com/watch?v=aPh4Z3SioB8 <nowiki>Dataflow Programming [Video]</nowiki>]

Latest revision as of 16:53, 5 February 2026