The '''PBS_VertexColorMetallic''' component is a [[Component:PBS_Metallic]] component except that it allows for the use of vertex colors as a multiplier for different colors/properties of the material.
For your meshes to have vertex colors, it needs to be explicitly set to do so under the advanced settings when importing a model before clicking "run import!"
|Albedo|0| Vertex colors should be applied as a multiplier to the material's albedo/color look.
|Emissive|1| Vertex colors should be applied as a multiplier to the material's emission/glow look.
|Metallic|2| Vertex colors should be applied as a multiplier to the material's metallic/smoothness look.
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== Related Components ==
== See Also ==
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[[Category:ComponentStubs]]
[[Category:Components{{#translation:}}|PBS Vertex Color Metallic]]
[[Category:Components{{#translation:}}|PBS Vertex Color Metallic]]
[[Category:Components:Assets:Materials:PBS{{#translation:}}|PBS Vertex Color Metallic]]
[[Category:Components:Assets:Materials:PBS{{#translation:}}|PBS Vertex Color Metallic]]
[[Category:Materials:PBS]]
[[Category:Materials:PBS{{#translation:}}|PBS Vertex Color Metallic]]
[[Category:Materials]]
[[Category:Materials{{#translation:}}|PBS Vertex Color Metallic]]
[[Category:Components With Nested Enums{{#translation:}}|PBS Vertex Color Metallic]]
Latest revision as of 14:27, 7 July 2025
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Component image
PBS Vertex Color Metallic component as seen in the Scene Inspector
The PBS_VertexColorMetallic component is a Component:PBS_Metallic component except that it allows for the use of vertex colors as a multiplier for different colors/properties of the material.
For your meshes to have vertex colors, it needs to be explicitly set to do so under the advanced settings when importing a model before clicking "run import!"
If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes.