Component:Grabber: Difference between revisions

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Grabber is a Component that is used in a [[User]]'s hiearchy to allow the user to grab objects. This component is generated internally, and no uses have been found for it except in [[:Category:ProtoFlux:Interaction:Grabbable|Grabbable ProtoFlux Nodes]].
TODO: Is there a way to get this component to work without needing to be generated by the game?


== Fields ==
== Fields ==

Latest revision as of 20:24, 3 March 2024


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Component image 
Grabber component as seen in the Scene Inspector

Grabber is a Component that is used in a User's hiearchy to allow the user to grab objects. This component is generated internally, and no uses have been found for it except in Grabbable ProtoFlux Nodes.

TODO: Is there a way to get this component to work without needing to be generated by the game?

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
AutoUpdateUser User
ReleaseCheckRadius Float
CorrespondingBodyNode BodyNode
_scaleReference Grabber
_baseScale Float3
_baseDistance Float
_holderSlot Slot

Behavior

Examples

Related Components