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|Name=Grabber | |Name=Grabber | ||
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Grabber is a Component that is used in a [[User]]'s hiearchy to allow the user to grab objects. This component is generated internally, and no uses have been found for it except in [[:Category:ProtoFlux:Interaction:Grabbable|Grabbable ProtoFlux Nodes]]. | |||
TODO: Is there a way to get this component to work without needing to be generated by the game? | |||
== Fields == | == Fields == |
Latest revision as of 20:24, 3 March 2024
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Component image
Grabber is a Component that is used in a User's hiearchy to allow the user to grab objects. This component is generated internally, and no uses have been found for it except in Grabbable ProtoFlux Nodes.
TODO: Is there a way to get this component to work without needing to be generated by the game?
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
AutoUpdateUser
|
User | |
ReleaseCheckRadius
|
Float | |
CorrespondingBodyNode
|
BodyNode | |
_scaleReference
|
Grabber | |
_baseScale
|
Float3 | |
_baseDistance
|
Float | |
_holderSlot
|
Slot |