Create IGrabbable Type Page |
Added category: Interface types |
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IGrabbable is an [[Interface Type]] that supports anything that can be grabbed to any capacity. This type supports components most users may not consider grabbable at first, considering their strange nature in how they implement IGrabbable | IGrabbable is an [[Interface Type]] that supports anything that can be grabbed to any capacity. This type supports components most users may not consider grabbable at first, considering their strange nature in how they implement IGrabbable. For example, dynamic bone chain cannot be parented to the object grabbing it, but it can be grabbed by a grabber via its grabbable property. | ||
= | == Implementers == | ||
* [[Component:DynamicBoneChain|DynamicBoneChain]] | |||
* [[Component:IKDraggableOffset|IKDraggableOffset]] | |||
* [[Component:GrabInstancer|GrabInstancer]] | |||
* [[Component:Grabbable|Grabbable]] | |||
* [[Component:TransferGrabbable|TransferGrabbable]] | |||
* [[Component:TranscientGrabbable|TranscientGrabbable]] | |||
* [[Component:Joint|Joint]] | |||
* [[Component:Slider|Slider]] | |||
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[[Category:Type]] | [[Category:Type]] | ||
[[Category:Interface types]] |
Latest revision as of 17:02, 25 August 2025
IGrabbable is an Interface Type that supports anything that can be grabbed to any capacity. This type supports components most users may not consider grabbable at first, considering their strange nature in how they implement IGrabbable. For example, dynamic bone chain cannot be parented to the object grabbing it, but it can be grabbed by a grabber via its grabbable property.