Component:Wobbler2D: Difference between revisions

From Resonite Wiki
imported>Xekri
No edit summary
 
m ProbablePrime moved page Wobbler2D (Component) to Component:Wobbler2D: Creating component Namespace
(No difference)

Revision as of 06:34, 20 January 2024


This article or section is a Stub. You can help the Resonite Wiki by expanding it.


Component image 
Wobbler 2D component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
_target IField<float2>
_baseValue Float2
_speed Float2
_magnitude Float2
_seed Float2

Usage

Examples

Related Components