Category:ProtoFlux:Rendering: Difference between revisions

Category page
Added descriptions to this category.
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{{Table ProtoFluxCategoryNodes
{{Table ProtoFluxCategoryNodes
|Bake Reflection Probe|| Bakes one (1) reflection probe.
|BakeReflectionProbe|| Bakes one (1) reflection probe.
|Bake Reflection Probes|| Bakes reflection probes in a batch.
|BakeReflectionProbes|| Bakes reflection probes in a batch.
|Flash Highlight Hierarchy|| Flash Hiearchy. Good for finding meshes or player damage effects
|FlashHighlightHierarchy|| Flash Hiearchy. Good for finding meshes or player damage effects
|Render To Texture Asset|| Render a [[Camera (Component)|Camera's]] View. Like taking a picture.
|RenderToTextureAsset|| Render a [[Camera (Component)|Camera's]] View. Like taking a picture.
|Sample ColorX|| Grab a [[Type:ColorX|ColorX]] from the Enviroment via a Raycast.
|SampleColorX|| Grab a [[Type:ColorX|ColorX]] from the Enviroment via a Raycast.
}}
}}
[[Category:ProtoFlux]]
[[Category:ProtoFlux]]

Latest revision as of 03:49, 25 August 2025

Nodes
Node Name Description
BakeReflectionProbe Bakes one (1) reflection probe.
BakeReflectionProbes Bakes reflection probes in a batch.
FlashHighlightHierarchy Flash Hiearchy. Good for finding meshes or player damage effects
RenderToTextureAsset Render a Camera's View. Like taking a picture.
SampleColorX Grab a ColorX from the Enviroment via a Raycast.

Pages in category "ProtoFlux:Rendering"

The following 5 pages are in this category, out of 5 total.