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'''Mods''' (or '''modding''') | '''Mods''' (or '''modding''') are a functionality based on top of the [[Plugins|plugin system]], that allows you to make modifications to the Resonite client by modifying the game's code client side or on [[Headless_Server_Software|headlesses]]. | ||
{{Note| While using and creating mods is totally fine, making mods that are harmful or go against resonite's [https://resonite.com/policies/ Terms of Service] will be acted accordingly by moderation. Do not make or use mods like these.|danger}} | {{Note| While using and creating mods is totally fine, making mods that are harmful or go against resonite's [https://resonite.com/policies/ Terms of Service] will be acted accordingly by moderation. Do not make or use mods like these.|danger}} |
Revision as of 22:41, 3 June 2024
Mods (or modding) are a functionality based on top of the plugin system, that allows you to make modifications to the Resonite client by modifying the game's code client side or on headlesses.
Information
Limitations
Contrary to some beliefs, mods cannot add or remove things in the Data Model. Only Plugins are able to add data model items.
Mods allow you to create new functionality to existing functionality, and are ways of adding missing functionality, adding funny joke functions, or allow you to do things other users can't.
Mods can do but not limited to:
- Add support for controllers/headsets
- Add support for facial trackers/eye trackers
- Add new tools
- Add protections like anti knockback and gravity changes
- Add support for new file formats
Additional resources
A list of community audited mods can be found on the mod manifest.
Additional mods, installation help, and debugging assistance can be found on the Modding Discord.