Created page with "== Components == {| class="wikitable" ! VRChat (w/ Unity) ! Resonite component |- | VRC Avatar Descriptor (VRChat) | Component:AvatarRoot |- | Animator | Component:VRIK |- | SkinnedMeshRenderer | Component:SkinnedMeshRenderer |- | MeshFilter | Component:MeshRenderer |} == Materials == {| class="wikitable" ! Unity ! Resonite |- | Standard ! PBS Materials |}" |
mNo edit summary |
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| [[Component:AvatarRoot|AvatarRoot]] | | [[Component:AvatarRoot|AvatarRoot]] | ||
|- | |- | ||
| Animator | | Animator (with Humanoid Rig) | ||
| [[Component:VRIK|VRIK]] | | [[Component:VRIK|VRIK]] | ||
|- | |- | ||
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| MeshFilter | | MeshFilter | ||
| [[Component:MeshRenderer|MeshRenderer]] | | [[Component:MeshRenderer|MeshRenderer]] | ||
|- | |||
| PhysBone (VRChat) | |||
| rowspan="2" | [[:Category:Components:Physics:Dynamic_Bones|DynamicBone Components]] | |||
|- | |||
| DynamicBone (Unity) | |||
|- | |||
|} | |} | ||
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|- | |- | ||
| Standard | | Standard | ||
| PBS Materials | |||
|- | |||
| Basic Toon shader | |||
| [[Component:XiexeToonMaterial|XiexeToonMaterial]] | |||
|- | |||
| Basic Toon shader with Outline | |||
| [[Component:XiexeToonOutlineMaterial|XiexeToonOutlineMaterial]] | |||
|- | |||
| [[Custom Shaders|Other shaders]] | |||
| Possibly [[ProtoFlux]] | |||
|} | |} |
Latest revision as of 06:31, 6 September 2024
Components
VRChat (w/ Unity) | Resonite component |
---|---|
VRC Avatar Descriptor (VRChat) | AvatarRoot |
Animator (with Humanoid Rig) | VRIK |
SkinnedMeshRenderer | SkinnedMeshRenderer |
MeshFilter | MeshRenderer |
PhysBone (VRChat) | DynamicBone Components |
DynamicBone (Unity) |
Materials
Unity | Resonite |
---|---|
Standard | PBS Materials |
Basic Toon shader | XiexeToonMaterial |
Basic Toon shader with Outline | XiexeToonOutlineMaterial |
Other shaders | Possibly ProtoFlux |