Component:MovementSettings: Difference between revisions

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|Name=Movement Settings
|Name=Movement Settings
}}
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{{stub}}
See [[Settings]].


== Usage ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|LeftSidewaysMode|SidewaysMovementMode|
|LeftSidewaysMode|SidewaysMovementMode| How the left controller should be used to move the user.
|RightSidewaysMode|SidewaysMovementMode|
|RightSidewaysMode|SidewaysMovementMode| How the right controller should be used to move the user.
|UseHeadDirectionForMovement|Bool|
|UseHeadDirectionForMovement|Bool| Should head direction or controller direction in VR for movement direction.
|UseSmoothTurn|Bool|
|UseSmoothTurn|Bool| Whether smooth turning using joystick should be used.
|SmoothTurnExclusiveMode|Bool|
|SmoothTurnExclusiveMode|Bool| Whether to use only smooth turning in all cases.
|SmoothTurnSpeed|Float|
|SmoothTurnSpeed|Float| The smooth turn speed sensitivity.
|SnapTurnAngle|Float|
|SnapTurnAngle|Float| How many degrees to change by when using snap turn mode.
|NoClipSpeed|Float|
|NoClipSpeed|Float| How fast the user's noclip speed should be.
|MovementDeadzone|Float|
|MovementDeadzone|Float| Any 0 to 1 value less than this is ignored for movement. (this is 0 to 1 range)
|TurningDeadzone|Float|
|TurningDeadzone|Float| Any 0 to 1 value less than this is ignored for turning.(this is 0 to 1 range)
|MovementExponent|Float|
|MovementExponent|Float| Pushes values from a 0 to 1 linear value to a quick ramp up effect still within a 0 to 1 range for movement speed input on the joysticks.
}}
}}


== Behavior ==
== Usage ==
See [[Settings]].


== Examples ==
== Examples ==
See [[Settings]].


== See Also ==
== See Also ==
See [[Settings]].


[[Category:Components:Uncategorized{{#translation:}}|Movement Settings]]
[[Category:Components:Uncategorized{{#translation:}}|Movement Settings]]
[[Category:Components{{#translation:}}|Movement Settings]]
[[Category:Components{{#translation:}}|Movement Settings]]
[[Category:ComponentStubs]]

Latest revision as of 18:02, 26 June 2025

Component image 
Movement Settings component as seen in the Scene Inspector

See Settings.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
LeftSidewaysMode SidewaysMovementMode How the left controller should be used to move the user.
RightSidewaysMode SidewaysMovementMode How the right controller should be used to move the user.
UseHeadDirectionForMovement Bool Should head direction or controller direction in VR for movement direction.
UseSmoothTurn Bool Whether smooth turning using joystick should be used.
SmoothTurnExclusiveMode Bool Whether to use only smooth turning in all cases.
SmoothTurnSpeed Float The smooth turn speed sensitivity.
SnapTurnAngle Float How many degrees to change by when using snap turn mode.
NoClipSpeed Float How fast the user's noclip speed should be.
MovementDeadzone Float Any 0 to 1 value less than this is ignored for movement. (this is 0 to 1 range)
TurningDeadzone Float Any 0 to 1 value less than this is ignored for turning.(this is 0 to 1 range)
MovementExponent Float Pushes values from a 0 to 1 linear value to a quick ramp up effect still within a 0 to 1 range for movement speed input on the joysticks.

Usage

See Settings.

Examples

See Settings.

See Also

See Settings.