Created a page for the Triangle Normal node. |
m YoshBot moved page ProtoFlux:Triangle Normal to ProtoFlux:TriangleNormal: Automated: removing spaces from ProtoFlux namespace |
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Latest revision as of 00:37, 21 August 2025
Triangle Normal
Geometry 3D
The Triangle Normal node takes in 3 points of a triangle and returns the normal direction value.
Inputs
Point0 (float3)
The first point.
Point1 (float3)
The second point.
Point2 (float3)
The third point.
Outputs
Normal (float3)
Returns the normal from the created triangle of points.
IsValid (bool)
Returns if this is a valid triangle.