Category:ProtoFlux:Media: Difference between revisions

Category page
Cleaning ProtoFlux Categories
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{{Table ProtoFluxCategoryNodes
{{Table ProtoFluxCategoryNodes
|Clip Length|| Tells you how long a [[Playable]] is in seconds.
|Clip Length|| Tells you how long a [[Playable]] is in seconds.
|Is Looped|| Tells you is a [[Playable]] is looped.
|Is Looped|| Tells you if a [[Playable]] is looped.
|Is Playing|| Tells you if a [[Playable]] is playing.
|Is Playing|| Tells you if a [[Playable]] is playing.
|Normalized Position|| Tells you the percentage from 0 to one a [[Playable]] is at on the timeline.
|Normalized Position|| Tells you the percentage from 0 to one a [[Playable]] is at on the timeline.

Revision as of 17:22, 9 February 2024

Nodes
Node Name Description
Clip Length Tells you how long a Playable is in seconds.
Is Looped Tells you if a Playable is looped.
Is Playing Tells you if a Playable is playing.
Normalized Position Tells you the percentage from 0 to one a Playable is at on the timeline.
Pause Pauses a Playable.
Play Plays a Playable.
Play and Wait Plays a Playable and sends a Call when done.
Playback Drive Forces a Playable to play at the speed or position provided.
Playback State Provides info on a Playable's playback like looped or is playing to name two.
Position Tells a Playable's current position in seconds.
Resume Tells a Playable to continue playing.
Set Loop Sets if a Playable should loop upon a Call to the inputted bool.
Set Normalized Position Sets the percentage from 0 to one a Playable is at on the timeline.
Set Position Sets a Playable's position in seconds on the timeline.
Set Speed sets the playback speed of a Playable.
Shift Position Skips forwards or backwards a Playable's timeline by X seconds.
Speed Tells you the speed a Playable is playing at currently.
Stop Stops a Playable upon Call.
Toggle Resumes a Playable if stopped, and Pauses a Playable if Playing.
Wait When an Impulse is Recieved, it will fire the continue when the Playable is finished.